Be more consistent about TaggedNodePointer vs Node*
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@@ -1695,7 +1695,7 @@ TaggedNodePointer &getOrCreateChild(TaggedNodePointer &self, TrivialSpan &key,
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}
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Node *nextPhysical(Node *node) {
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auto nextChild = getFirstChild(node);
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Node *nextChild = getFirstChild(node);
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if (nextChild != nullptr) {
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return nextChild;
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}
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@@ -1713,7 +1713,7 @@ Node *nextPhysical(Node *node) {
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}
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Node *nextLogical(Node *node) {
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auto nextChild = getFirstChild(node);
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Node *nextChild = getFirstChild(node);
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if (nextChild != nullptr) {
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node = nextChild;
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goto downLeftSpine;
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