Add Internal.h
This commit is contained in:
445
Internal.h
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445
Internal.h
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#pragma once
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#include "ConflictSet.h"
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <map>
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#include <set>
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#include <span>
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#include <string>
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#include <utility>
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#include <vector>
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// GCOVR_EXCL_START
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__attribute__((always_inline)) inline void *safe_malloc(size_t s) {
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if (void *p = malloc(s)) {
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return p;
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}
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abort();
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}
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// ==================== BEGIN ARENA IMPL ====================
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/// Group allocations with similar lifetimes to amortize the cost of malloc/free
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struct Arena {
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explicit Arena(int initialSize = 0);
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/// O(log n) in the number of allocations
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~Arena();
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struct ArenaImpl;
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Arena(const Arena &) = delete;
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Arena &operator=(const Arena &) = delete;
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Arena(Arena &&other) noexcept;
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Arena &operator=(Arena &&other) noexcept;
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ArenaImpl *impl = nullptr;
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};
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[[maybe_unused]] inline void operator delete(void *, std::align_val_t,
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Arena &) {}
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inline void *operator new(size_t size, std::align_val_t align, Arena &arena);
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void *operator new(size_t size, std::align_val_t align, Arena *arena) = delete;
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[[maybe_unused]] inline void operator delete(void *, Arena &) {}
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inline void *operator new(size_t size, Arena &arena) {
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return operator new(size, std::align_val_t(alignof(std::max_align_t)), arena);
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}
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inline void *operator new(size_t size, Arena *arena) = delete;
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[[maybe_unused]] inline void operator delete[](void *, Arena &) {}
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inline void *operator new[](size_t size, Arena &arena) {
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return operator new(size, arena);
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}
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inline void *operator new[](size_t size, Arena *arena) = delete;
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[[maybe_unused]] inline void operator delete[](void *, std::align_val_t,
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Arena &) {}
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inline void *operator new[](size_t size, std::align_val_t align, Arena &arena) {
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return operator new(size, align, arena);
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}
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inline void *operator new[](size_t size, std::align_val_t align,
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Arena *arena) = delete;
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/// align must be a power of two
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template <class T> T *align_up(T *t, size_t align) {
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auto unaligned = uintptr_t(t);
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auto aligned = (unaligned + align - 1) & ~(align - 1);
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return reinterpret_cast<T *>(reinterpret_cast<char *>(t) + aligned -
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unaligned);
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}
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/// align must be a power of two
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constexpr inline int align_up(uint32_t unaligned, uint32_t align) {
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return (unaligned + align - 1) & ~(align - 1);
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}
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/// Returns the smallest power of two >= x
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[[maybe_unused]] constexpr inline uint32_t nextPowerOfTwo(uint32_t x) {
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return x <= 1 ? 1 : 1 << (32 - __builtin_clz(x - 1));
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}
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struct Arena::ArenaImpl {
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Arena::ArenaImpl *prev;
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int capacity;
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int used;
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uint8_t *begin() { return reinterpret_cast<uint8_t *>(this + 1); }
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};
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static_assert(sizeof(Arena::ArenaImpl) == 16);
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static_assert(alignof(Arena::ArenaImpl) == 8);
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inline Arena::Arena(int initialSize) : impl(nullptr) {
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if (initialSize > 0) {
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auto allocationSize = align_up(initialSize + sizeof(ArenaImpl), 16);
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impl = (Arena::ArenaImpl *)safe_malloc(allocationSize);
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impl->prev = nullptr;
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impl->capacity = allocationSize - sizeof(ArenaImpl);
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impl->used = 0;
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}
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}
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inline void onDestroy(Arena::ArenaImpl *impl) {
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while (impl) {
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auto *prev = impl->prev;
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free(impl);
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impl = prev;
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}
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}
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[[maybe_unused]] inline Arena::Arena(Arena &&other) noexcept
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: impl(std::exchange(other.impl, nullptr)) {}
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[[maybe_unused]] inline Arena &Arena::operator=(Arena &&other) noexcept {
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onDestroy(impl);
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impl = std::exchange(other.impl, nullptr);
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return *this;
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}
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inline Arena::~Arena() { onDestroy(impl); }
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inline void *operator new(size_t size, std::align_val_t align, Arena &arena) {
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int64_t aligned_size = size + size_t(align) - 1;
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if (arena.impl == nullptr ||
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(arena.impl->capacity - arena.impl->used) < aligned_size) {
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auto allocationSize = align_up(
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sizeof(Arena::ArenaImpl) +
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std::max<int>(aligned_size,
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(arena.impl ? std::max<int>(sizeof(Arena::ArenaImpl),
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arena.impl->capacity * 2)
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: 0)),
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16);
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auto *impl = (Arena::ArenaImpl *)safe_malloc(allocationSize);
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impl->prev = arena.impl;
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impl->capacity = allocationSize - sizeof(Arena::ArenaImpl);
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impl->used = 0;
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arena.impl = impl;
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}
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auto *result =
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align_up(arena.impl->begin() + arena.impl->used, size_t(align));
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auto usedDelta = (result - arena.impl->begin()) + size - arena.impl->used;
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arena.impl->used += usedDelta;
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return result;
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}
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/// STL-friendly allocator using an arena
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template <class T> struct ArenaAlloc {
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typedef T value_type;
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ArenaAlloc() = delete;
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explicit ArenaAlloc(Arena *arena) : arena(arena) {}
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Arena *arena;
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template <class U> constexpr ArenaAlloc(const ArenaAlloc<U> &other) noexcept {
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arena = other.arena;
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}
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[[nodiscard]] T *allocate(size_t n) {
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if (n > 0xfffffffffffffffful / sizeof(T)) { // NOLINT
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__builtin_unreachable();
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}
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return static_cast<T *>((void *)new (std::align_val_t(alignof(T)), *arena)
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uint8_t[n * sizeof(T)]); // NOLINT
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}
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void deallocate(T *, size_t) noexcept {}
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};
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template <class T> using Vector = std::vector<T, ArenaAlloc<T>>;
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template <class T> auto vector(Arena &arena) {
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return Vector<T>(ArenaAlloc<T>(&arena));
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}
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template <class T> using Set = std::set<T, std::less<T>, ArenaAlloc<T>>;
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template <class T> auto set(Arena &arena) {
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return Set<T>(ArenaAlloc<T>(&arena));
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}
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template <class T, class U>
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bool operator==(const ArenaAlloc<T> &lhs, const ArenaAlloc<U> &rhs) {
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return lhs.arena == rhs.arena;
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}
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template <class T, class U>
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bool operator!=(const ArenaAlloc<T> &lhs, const ArenaAlloc<U> &rhs) {
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return !(lhs == rhs);
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}
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// ==================== END ARENA IMPL ====================
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// ==================== BEGIN ARBITRARY IMPL ====================
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/// Think of `Arbitrary` as an attacker-controlled random number generator.
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/// Usually you want your random number generator to be fair, so that you can
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/// sensibly analyze probabilities. E.g. The analysis that shows that quicksort
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/// is expected O(n log n) with a random pivot relies on the random pivot being
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/// selected uniformly from a fair distribution.
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///
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/// Other times you want your randomness to be diabolically unfair, like when
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/// looking for bugs and fuzzing. The random-number-like interface is still
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/// convenient here, but you can potentially get much better coverage by
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/// allowing the possibility of e.g. flipping heads 100 times in a row.
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///
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/// When it runs out of entropy, it always returns 0.
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struct Arbitrary {
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Arbitrary() = default;
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explicit Arbitrary(std::span<const uint8_t> bytecode) : bytecode(bytecode) {}
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/// Draws an arbitrary uint32_t
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uint32_t next() { return consume<4>(); }
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/// Draws an arbitrary element from [0, s)
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uint32_t bounded(uint32_t s);
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/// Fill `bytes` with `size` arbitrary bytes
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void randomBytes(uint8_t *bytes, int size) {
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int toFill = std::min<int>(size, bytecode.size());
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if (toFill > 0) {
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memcpy(bytes, bytecode.data(), toFill);
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}
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bytecode = bytecode.subspan(toFill, bytecode.size() - toFill);
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memset(bytes + toFill, 0, size - toFill);
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}
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/// Fill `bytes` with `size` random hex bytes
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void randomHex(uint8_t *bytes, int size) {
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for (int i = 0; i < size;) {
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uint8_t arbitrary = consume<1>();
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bytes[i++] = "0123456789abcdef"[arbitrary & 0xf];
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arbitrary >>= 4;
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if (i < size) {
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bytes[i++] = "0123456789abcdef"[arbitrary & 0xf];
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}
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}
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}
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template <class T, class = std::enable_if_t<std::is_trivially_copyable_v<T>>>
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T randT() {
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T t;
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randomBytes((uint8_t *)&t, sizeof(T));
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return t;
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}
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bool hasEntropy() const { return bytecode.size() != 0; }
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private:
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uint8_t consumeByte() {
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if (bytecode.size() == 0) {
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return 0;
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}
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auto result = bytecode[0];
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bytecode = bytecode.subspan(1, bytecode.size() - 1);
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return result;
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}
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template <int kBytes> uint32_t consume() {
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uint32_t result = 0;
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static_assert(kBytes <= 4);
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for (int i = 0; i < kBytes; ++i) {
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result <<= 8;
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result |= consumeByte();
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}
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return result;
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}
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std::span<const uint8_t> bytecode;
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};
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inline uint32_t Arbitrary::bounded(uint32_t s) {
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if (s == 1) {
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return 0;
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}
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switch (32 - __builtin_clz(s - 1)) {
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 8:
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return consume<1>() % s;
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case 9:
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case 10:
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case 11:
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case 12:
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case 13:
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case 14:
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case 15:
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case 16:
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return consume<2>() % s;
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case 17:
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case 18:
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case 19:
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case 20:
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case 21:
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case 22:
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case 23:
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case 24:
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return consume<3>() % s;
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default:
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return consume<4>() % s;
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}
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}
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// ==================== END ARBITRARY IMPL ====================
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// ==================== BEGIN UTILITIES IMPL ====================
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// Call Stepwise::step for each element of remaining until it returns true.
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// Applies a permutation to `remaining` as a side effect.
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template <class Stepwise> void runInterleaved(std::span<Stepwise> remaining) {
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while (remaining.size() > 0) {
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for (int i = 0; i < int(remaining.size());) {
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bool done = remaining[i].step();
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if (done) {
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if (i != int(remaining.size()) - 1) {
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using std::swap;
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swap(remaining[i], remaining.back());
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}
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remaining = remaining.subspan(0, remaining.size() - 1);
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} else {
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++i;
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}
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}
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}
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};
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template <class Stepwise> void runSequential(std::span<Stepwise> remaining) {
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for (auto &r : remaining) {
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while (!r.step()) {
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}
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}
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}
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struct ReferenceImpl {
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explicit ReferenceImpl(int64_t oldestVersion) : oldestVersion(oldestVersion) {
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writeVersionMap[""] = oldestVersion;
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}
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void check(const ConflictSet::ReadRange *reads, ConflictSet::Result *results,
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int count) const {
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for (int i = 0; i < count; ++i) {
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if (reads[i].readVersion < oldestVersion) {
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results[i] = ConflictSet::TooOld;
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continue;
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}
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auto begin =
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std::string((const char *)reads[i].begin.p, reads[i].begin.len);
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auto end =
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reads[i].end.len == 0
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? begin + std::string("\x00", 1)
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: std::string((const char *)reads[i].end.p, reads[i].end.len);
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int64_t maxVersion = oldestVersion;
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for (auto iter = --writeVersionMap.upper_bound(begin),
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endIter = writeVersionMap.lower_bound(end);
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iter != endIter; ++iter) {
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maxVersion = std::max(maxVersion, iter->second);
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}
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results[i] = maxVersion > reads[i].readVersion ? ConflictSet::Conflict
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: ConflictSet::Commit;
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}
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}
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void addWrites(const ConflictSet::WriteRange *writes, int count) {
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for (int i = 0; i < count; ++i) {
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auto begin =
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std::string((const char *)writes[i].begin.p, writes[i].begin.len);
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auto end =
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writes[i].end.len == 0
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? begin + std::string("\x00", 1)
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: std::string((const char *)writes[i].end.p, writes[i].end.len);
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auto writeVersion = writes[i].writeVersion;
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auto prevVersion = (--writeVersionMap.upper_bound(end))->second;
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for (auto iter = writeVersionMap.lower_bound(begin),
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endIter = writeVersionMap.lower_bound(end);
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iter != endIter;) {
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iter = writeVersionMap.erase(iter);
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}
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writeVersionMap[begin] = writeVersion;
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writeVersionMap[end] = prevVersion;
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}
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}
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void setOldestVersion(int64_t oldestVersion) {
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this->oldestVersion = oldestVersion;
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}
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void printLogical(std::string &result) {
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for (const auto &[k, v] : writeVersionMap) {
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std::string key;
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for (uint8_t c : k) {
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key += "x";
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key += "0123456789abcdef"[c / 16];
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key += "0123456789abcdef"[c % 16];
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}
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result += key + " -> " + std::to_string(v) + "\n";
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}
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}
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int64_t oldestVersion;
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std::map<std::string, int64_t> writeVersionMap;
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};
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using Key = ConflictSet::Key;
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[[maybe_unused]] static Key toKey(Arena &arena, int n) {
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constexpr int kMaxLength = 8;
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int i = kMaxLength;
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uint8_t *itoaBuf = new (arena) uint8_t[kMaxLength];
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memset(itoaBuf, '0', kMaxLength);
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do {
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itoaBuf[--i] = "0123456789abcdef"[n % 16];
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n /= 16;
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} while (n);
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return Key{itoaBuf, kMaxLength};
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}
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[[maybe_unused]] static Key toKeyAfter(Arena &arena, int n) {
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constexpr int kMaxLength = 8;
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int i = kMaxLength;
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uint8_t *itoaBuf = new (arena) uint8_t[kMaxLength + 1];
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memset(itoaBuf, '0', kMaxLength);
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itoaBuf[kMaxLength] = 0;
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do {
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itoaBuf[--i] = "0123456789abcdef"[n % 16];
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n /= 16;
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} while (n);
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return Key{itoaBuf, kMaxLength + 1};
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}
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inline std::string printable(std::string_view key) {
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std::string result;
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for (uint8_t c : key) {
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result += "x";
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result += "0123456789abcdef"[c / 16];
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result += "0123456789abcdef"[c % 16];
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}
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return result;
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}
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inline std::string printable(const Key &key) {
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return printable(std::string_view((const char *)key.p, key.len));
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}
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// GCOVR_EXCL_STOP
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