Add std::unordered_map implementation
As a rough upper bound for point query throughput
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@@ -109,6 +109,19 @@ if(BUILD_TESTING)
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set_target_properties(skip_list PROPERTIES VERSION ${PROJECT_VERSION}
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SOVERSION ${PROJECT_VERSION_MAJOR})
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# Shared library version of a std::unordered_map-based conflict set (point
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# queries only)
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add_library(hash_table SHARED HashTable.cpp)
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target_compile_options(hash_table PRIVATE -fPIC -fno-exceptions
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-fvisibility=hidden)
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target_include_directories(hash_table PUBLIC ${CMAKE_SOURCE_DIR}/include)
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set_target_properties(hash_table PROPERTIES LIBRARY_OUTPUT_DIRECTORY
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"${CMAKE_BINARY_DIR}/hash_table")
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set_target_properties(hash_table PROPERTIES OUTPUT_NAME ${PROJECT_NAME})
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set_target_properties(
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hash_table PROPERTIES VERSION ${PROJECT_VERSION} SOVERSION
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${PROJECT_VERSION_MAJOR})
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add_executable(conflict_set_main ConflictSet.cpp)
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target_include_directories(conflict_set_main
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PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/include)
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