Revert to linear range checking, but keep short-circuiting
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@@ -530,7 +530,6 @@ template <class ConflictSetImpl> struct TestDriver {
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{
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int numPointReads = arbitrary.bounded(100);
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int numRangeReads = arbitrary.bounded(100);
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numRangeReads = 0;
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int64_t v = std::max<int64_t>(writeVersion - arbitrary.bounded(10), 0);
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auto *reads =
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new (arena) ConflictSet::ReadRange[numPointReads + numRangeReads];
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