Revert to linear range checking, but keep short-circuiting

This commit is contained in:
2024-02-08 10:05:22 -08:00
parent 2cbb6e0170
commit 968e03403d
2 changed files with 71 additions and 80 deletions

View File

@@ -530,7 +530,6 @@ template <class ConflictSetImpl> struct TestDriver {
{
int numPointReads = arbitrary.bounded(100);
int numRangeReads = arbitrary.bounded(100);
numRangeReads = 0;
int64_t v = std::max<int64_t>(writeVersion - arbitrary.bounded(10), 0);
auto *reads =
new (arena) ConflictSet::ReadRange[numPointReads + numRangeReads];