Simplify firstGeq - make it not stepwise
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Tests / Release [gcc] total: 704, passed: 704
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Reference build: <a href="https://jenkins.weaselab.dev/job/weaselab/job/conflict-set/job/main/66//gcc">weaselab » conflict-set » main #66</a>
Tests / Release [gcc,aarch64] total: 703, passed: 703
Tests / Coverage total: 702, passed: 702
weaselab/conflict-set/pipeline/head This commit looks good
All checks were successful
Tests / Release [gcc] total: 704, passed: 704
GNU C Compiler (gcc) |Total|New|Outstanding|Fixed|Trend
|:-:|:-:|:-:|:-:|:-:
|0|0|0|0|:clap:
Reference build: <a href="https://jenkins.weaselab.dev/job/weaselab/job/conflict-set/job/main/66//gcc">weaselab » conflict-set » main #66</a>
Tests / Release [gcc,aarch64] total: 703, passed: 703
Tests / Coverage total: 702, passed: 702
weaselab/conflict-set/pipeline/head This commit looks good
This commit is contained in:
148
ConflictSet.cpp
148
ConflictSet.cpp
@@ -1741,109 +1741,69 @@ void addWriteRange(Node *&root, int64_t oldestVersion,
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}
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}
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struct FirstGeqStepwise {
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Node *n;
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std::span<const uint8_t> remaining;
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int cmp;
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enum Phase {
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Init,
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// Being in this phase implies that the key matches the search path exactly
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// up to this point
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Search,
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DownLeftSpine
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};
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Phase phase;
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FirstGeqStepwise(Node *n, std::span<const uint8_t> remaining)
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: n(n), remaining(remaining), phase(Init) {}
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// Not being done implies that n is not the firstGeq
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bool step() {
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switch (phase) {
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case Search: {
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if (remaining.size() == 0) {
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int c = getChildGeq(n, 0);
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assert(c >= 0);
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n = getChildExists(n, c);
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return downLeftSpine();
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Iterator firstGeq(Node *n, const std::span<const uint8_t> key) {
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auto remaining = key;
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for (;;) {
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if (remaining.size() == 0) {
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if (n->entryPresent) {
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return {n, 0};
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}
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auto *child = getChild(n, remaining[0]);
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if (child == nullptr) {
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int c = getChildGeq(n, remaining[0]);
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if (c >= 0) {
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n = getChildExists(n, c);
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return downLeftSpine();
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} else {
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n = nextSibling(n);
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return downLeftSpine();
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}
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}
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n = child;
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remaining = remaining.subspan(1, remaining.size() - 1);
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if (n->partialKeyLen > 0) {
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int commonLen = std::min<int>(n->partialKeyLen, remaining.size());
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int i = longestCommonPrefixPartialKey(n->partialKey, remaining.data(),
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commonLen);
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if (i < commonLen) {
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auto c = n->partialKey[i] <=> remaining[i];
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if (c > 0) {
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return downLeftSpine();
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} else {
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n = nextSibling(n);
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return downLeftSpine();
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}
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}
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if (commonLen == n->partialKeyLen) {
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// partial key matches
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remaining =
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remaining.subspan(commonLen, remaining.size() - commonLen);
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} else if (n->partialKeyLen > int(remaining.size())) {
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// n is the first physical node greater than remaining, and there's no
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// eq node
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return downLeftSpine();
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}
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}
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}
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[[fallthrough]];
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case Init:
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phase = Search;
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if (remaining.size() == 0 && n->entryPresent) {
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cmp = 0;
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return true;
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}
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return false;
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case DownLeftSpine:
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int c = getChildGeq(n, 0);
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assert(c >= 0);
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n = getChildExists(n, c);
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if (n->entryPresent) {
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cmp = 1;
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return true;
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goto downLeftSpine;
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}
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auto *child = getChild(n, remaining[0]);
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if (child == nullptr) {
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int c = getChildGeq(n, remaining[0]);
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if (c >= 0) {
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n = getChildExists(n, c);
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goto downLeftSpine;
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} else {
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n = nextSibling(n);
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goto downLeftSpine;
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}
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return false;
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}
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__builtin_unreachable(); // GCOVR_EXCL_LINE
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}
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bool downLeftSpine() {
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phase = DownLeftSpine;
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if (n == nullptr || n->entryPresent) {
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cmp = 1;
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return true;
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n = child;
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remaining = remaining.subspan(1, remaining.size() - 1);
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if (n->partialKeyLen > 0) {
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int commonLen = std::min<int>(n->partialKeyLen, remaining.size());
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int i = longestCommonPrefixPartialKey(n->partialKey, remaining.data(),
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commonLen);
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if (i < commonLen) {
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auto c = n->partialKey[i] <=> remaining[i];
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if (c > 0) {
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goto downLeftSpine;
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} else {
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n = nextSibling(n);
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goto downLeftSpine;
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}
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}
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if (commonLen == n->partialKeyLen) {
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// partial key matches
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remaining = remaining.subspan(commonLen, remaining.size() - commonLen);
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} else if (n->partialKeyLen > int(remaining.size())) {
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// n is the first physical node greater than remaining, and there's no
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// eq node
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goto downLeftSpine;
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}
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}
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return step();
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}
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};
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Iterator firstGeq(Node *n, const std::span<const uint8_t> key) {
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FirstGeqStepwise stepwise{n, key};
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while (!stepwise.step())
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;
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return {stepwise.n, stepwise.cmp};
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downLeftSpine:
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if (n == nullptr) {
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return {nullptr, 1};
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}
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for (;;) {
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if (n->entryPresent) {
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return {n, 1};
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}
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int c = getChildGeq(n, 0);
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assert(c >= 0);
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n = getChildExists(n, c);
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}
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}
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struct __attribute__((visibility("hidden"))) ConflictSet::Impl {
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