Add benchmark
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Tests / Release [gcc] total: 363, passed: 363
GNU C Compiler (gcc) |Total|New|Outstanding|Fixed|Trend |:-:|:-:|:-:|:-:|:-: |0|0|0|0|:clap: Reference build: <a href="https://jenkins.weaselab.dev/job/weaselab/job/conflict-set/job/main/12//gcc">weaselab » conflict-set » main #12</a>
Tests / Coverage total: 361, passed: 361
weaselab/conflict-set/pipeline/head This commit looks good

This commit is contained in:
2024-02-11 09:16:04 -08:00
parent 0cae645c17
commit d60da4c087
3 changed files with 160 additions and 82 deletions

207
Bench.cpp
View File

@@ -1,5 +1,7 @@
#include "ConflictSet.h"
#include "Internal.h"
#include <byteswap.h>
#include <cstdint>
#define ANKERL_NANOBENCH_IMPLEMENT
#include "third_party/nanobench.h"
@@ -15,94 +17,165 @@ std::string toKey(int n) {
}
constexpr int kNumKeys = 100000;
// A range read, a point read, and a point write. Range writes can erase
// keys, and we don't want to change the number of keys stored in the
// conflict set.
constexpr int kOpsPerTx = 100;
void benchPointRead() {
ankerl::nanobench::Bench bench;
constexpr int kPrefixLen = 0;
int readKey = kNumKeys / 2;
ConflictSet cs(0);
for (int i = 0; i < kNumKeys; ++i) {
if (i != readKey) {
continue;
}
auto key = toKey(i);
ConflictSet::WriteRange w;
w.begin.p = (const uint8_t *)key.data();
w.begin.len = key.size();
w.end.len = 0;
w.writeVersion = 1;
cs.addWrites(&w, 1);
}
auto key = toKey(readKey);
ConflictSet::ReadRange r;
r.begin.p = (const uint8_t *)key.data();
r.begin.len = key.size();
r.end.len = 0;
r.readVersion = 0;
ConflictSet::Result result;
bench.run("point read", [&]() { cs.check(&r, &result, 1); });
std::span<const uint8_t> makeKey(Arena &arena, int index) {
auto result = std::span<uint8_t>{new (arena) uint8_t[4], 4};
index = __builtin_bswap32(index);
memcpy(result.data(), &index, 4);
return result;
}
void benchPointerSet() {
template <class ConflictSet_> void benchConflictSet() {
ankerl::nanobench::Bench bench;
ConflictSet_ cs{0};
constexpr int kNumPointers = 32;
bench.batch(kNumPointers);
bench.batch(kOpsPerTx);
std::vector<void *> pointers;
for (int i = 0; i < kNumPointers; ++i) {
pointers.push_back(malloc(1));
int64_t version = 0;
// Populate conflict set
Arena arena;
{
std::vector<ConflictSet::WriteRange> writes;
writes.reserve(kNumKeys);
for (int i = 0; i < kNumKeys; ++i) {
auto key = makeKey(arena, i);
ConflictSet::WriteRange conflict;
conflict.begin.p = key.data();
conflict.begin.len = key.size();
conflict.end.len = 0;
conflict.writeVersion = version + 1;
writes.push_back(conflict);
}
cs.addWrites(writes.data(), writes.size());
++version;
}
bench.run("Create and destroy Arena hashset", [&]() {
Arena arena;
auto h = hashSet<void *>(arena);
for (auto p : pointers) {
h.insert(p);
// I don't know why std::less didn't work /shrug
struct Less {
bool operator()(const std::span<const uint8_t> &lhs,
const std::span<const uint8_t> &rhs) const {
return lhs < rhs;
}
});
};
auto points = set<std::span<const uint8_t>, Less>(arena);
bench.run("Create and destroy malloc hashset", [&]() {
std::unordered_set<void *, MyHash<void *>> h;
for (auto p : pointers) {
h.insert(p);
}
});
// Two points for each range read, one for each point read, and one for each
// point write
while (points.size() < kOpsPerTx * 2 + 1) {
// TODO don't use rand?
points.insert(makeKey(arena, rand() % kNumKeys));
}
bench.run("Create and destroy Arena vector", [&]() {
Arena arena;
auto h = vector<void *>(arena);
for (auto p : pointers) {
h.push_back(p);
// Make short-circuiting non-trivial
{
std::vector<ConflictSet::WriteRange> writes;
writes.reserve(kNumKeys);
for (int i = 0; i < kNumKeys; ++i) {
auto key = makeKey(arena, i);
if (points.find(key) != points.end()) {
continue;
}
ConflictSet::WriteRange conflict;
conflict.begin.p = key.data();
conflict.begin.len = key.size();
conflict.end.len = 0;
conflict.writeVersion = version + 1;
writes.push_back(conflict);
}
});
cs.addWrites(writes.data(), writes.size());
++version;
}
{
Arena arena;
auto h = hashSet<void *>(arena);
bench.run("Find hashset", [&]() {
for (auto p : pointers) {
bench.doNotOptimizeAway(h.find(p));
std::vector<ConflictSet::ReadRange> reads;
auto iter = points.begin();
for (int i = 0; i < kOpsPerTx; ++i) {
ConflictSet::ReadRange r;
r.begin.p = iter->data();
r.begin.len = iter->size();
r.end.len = 0;
r.readVersion = version - 1;
reads.push_back(r);
++iter;
}
auto *results = new (arena) ConflictSet::Result[kOpsPerTx];
bench.run("radix tree (point reads)",
[&]() { cs.check(reads.data(), results, kOpsPerTx); });
}
{
std::vector<ConflictSet::ReadRange> reads;
auto iter = points.begin();
for (int i = 0; i < kOpsPerTx; ++i) {
auto begin = *iter++;
auto end = *iter++;
ConflictSet::ReadRange r;
r.begin.p = begin.data();
r.begin.len = begin.size();
r.end.p = end.data();
r.end.len = end.size();
r.readVersion = version - 1;
reads.push_back(r);
}
auto *results = new (arena) ConflictSet::Result[kOpsPerTx];
bench.run("radix tree (range reads)",
[&]() { cs.check(reads.data(), results, kOpsPerTx); });
}
{
std::vector<ConflictSet::WriteRange> writes;
auto iter = points.begin();
for (int i = 0; i < kOpsPerTx; ++i) {
ConflictSet::WriteRange w;
w.begin.p = iter->data();
w.begin.len = iter->size();
w.end.len = 0;
writes.push_back(w);
++iter;
}
bench.run("radix tree (point writes)", [&]() {
auto v = ++version;
for (auto &w : writes) {
w.writeVersion = v;
}
cs.addWrites(writes.data(), writes.size());
});
}
{
bench.run("Find vector", [&]() {
for (auto p : pointers) {
bench.doNotOptimizeAway(std::find(pointers.begin(), pointers.end(), p));
}
});
}
std::vector<ConflictSet::WriteRange> writes;
auto iter = points.begin();
for (int i = 0; i < kOpsPerTx - 1; ++i) {
auto begin = *iter++;
auto end = *iter++;
ConflictSet::WriteRange w;
w.begin.p = begin.data();
w.begin.len = begin.size();
w.end.p = end.data();
w.end.len = end.size();
writes.push_back(w);
}
for (auto p : pointers) {
free(p);
bench.run("radix tree (range writes)", [&]() {
auto v = ++version;
for (auto &w : writes) {
w.writeVersion = v;
}
cs.addWrites(writes.data(), writes.size());
});
}
}
int main(void) {
// benchPointRead();
benchPointerSet();
}
int main(void) { benchConflictSet<ConflictSet>(); }