Interleave checks for point reads
This doesn't actually seem faster, but it should prepare us to implement range reads non-naively. It probably should be faster. To be investigated.
This commit is contained in:
260
ConflictSet.cpp
260
ConflictSet.cpp
@@ -656,80 +656,109 @@ std::string_view getSearchPath(Arena &arena, Node *n) {
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}
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}
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}
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}
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Iterator lastLeq(Node *n, const std::span<const uint8_t> key) {
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struct StepwiseLastLeq {
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auto remaining = key;
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StepwiseLastLeq() {}
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for (;;) {
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if (n->partialKeyLen > 0) {
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Node *n;
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int commonLen = std::min<int>(n->partialKeyLen, remaining.size());
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std::span<const uint8_t> remaining;
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for (int i = 0; i < commonLen; ++i) {
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StepwiseLastLeq(Node *n, const std::span<const uint8_t> key)
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auto c = n->partialKey[i] <=> remaining[i];
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: n(n), remaining(key) {}
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if (c == 0) {
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continue;
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int cmp;
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enum Phase { Search, ScanBackward, DownRightSpine };
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Phase phase = Search;
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bool step() {
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switch (phase) {
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case Search:
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if (n->partialKeyLen > 0) {
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int commonLen = std::min<int>(n->partialKeyLen, remaining.size());
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for (int i = 0; i < commonLen; ++i) {
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auto c = n->partialKey[i] <=> remaining[i];
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if (c == 0) {
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continue;
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}
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if (c > 0) {
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n = prevPhysical(n);
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phase = ScanBackward;
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return false;
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} else {
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phase = DownRightSpine;
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return false;
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}
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}
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}
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if (c > 0) {
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if (commonLen == n->partialKeyLen) {
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// partial key matches
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remaining =
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remaining.subspan(commonLen, remaining.size() - commonLen);
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} else if (n->partialKeyLen > int(remaining.size())) {
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// n is the first physical node greater than remaining, and there's no
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// eq node
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n = prevPhysical(n);
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n = prevPhysical(n);
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goto scanBackward;
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phase = ScanBackward;
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} else {
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return false;
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goto downRightSpine;
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}
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}
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}
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}
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if (commonLen == n->partialKeyLen) {
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if (remaining.size() == 0) {
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// partial key matches
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// We've found the physical node corresponding to search path `key`
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remaining = remaining.subspan(commonLen, remaining.size() - commonLen);
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if (n->entryPresent) {
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} else if (n->partialKeyLen > int(remaining.size())) {
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cmp = 0;
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// n is the first physical node greater than remaining, and there's no
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return true;
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// eq node
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} else {
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n = prevPhysical(n);
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phase = ScanBackward;
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goto scanBackward;
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return false;
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}
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}
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}
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{
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Arena arena;
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assert((std::string(getSearchPath(arena, n)) +
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std::string((const char *)remaining.data(), remaining.size()))
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.ends_with(std::string((const char *)key.data(), key.size())));
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}
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if (remaining.size() == 0) {
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// We've found the physical node corresponding to search path `key`
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if (n->entryPresent) {
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return {n, 0};
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} else {
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} else {
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goto scanBackward;
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int c = getChildLeq(n, remaining[0]);
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if (c == remaining[0]) {
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n = getChildExists(n, c);
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remaining = remaining.subspan(1, remaining.size() - 1);
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} else {
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if (c >= 0) {
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n = getChildExists(n, c);
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phase = DownRightSpine;
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return false;
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} else {
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phase = ScanBackward;
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return false;
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}
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}
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}
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}
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} else {
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return false;
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int c = getChildLeq(n, remaining[0]);
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case DownRightSpine:
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if (c == remaining[0]) {
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// The physical node corresponding to search path `key` does not
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n = getChildExists(n, c);
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// exist. Let's find the physical node corresponding to the highest
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remaining = remaining.subspan(1, remaining.size() - 1);
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// search key (not necessarily present) less than key.
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} else {
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// Move down the right spine
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{
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int c = getChildLeq(n, 255);
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if (c >= 0) {
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if (c >= 0) {
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n = getChildExists(n, c);
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n = getChildExists(n, c);
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goto downRightSpine;
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} else {
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} else {
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goto scanBackward;
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phase = ScanBackward;
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}
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}
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return false;
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}
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}
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case ScanBackward:
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// Iterate backwards along existing physical nodes until we find a present
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// entry
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if (!n->entryPresent) {
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n = prevPhysical(n);
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return false;
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}
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cmp = -1;
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return true;
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}
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}
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__builtin_unreachable(); // GCOVR_EXCL_LINE
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}
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}
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downRightSpine:
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};
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// The physical node corresponding to search path `key` does not
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// exist. Let's find the physical node corresponding to the highest
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Iterator lastLeq(Node *n, const std::span<const uint8_t> key) {
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// search key (not necessarily present) less than key.
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StepwiseLastLeq l{n, key};
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// Move down the right spine
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while (!l.step())
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for (;;) {
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;
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int c = getChildLeq(n, 255);
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return {l.n, l.cmp};
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if (c >= 0) {
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n = getChildExists(n, c);
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} else {
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goto scanBackward;
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}
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}
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scanBackward:
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// Iterate backwards along existing physical nodes until we find a present
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// entry
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for (; !n->entryPresent; n = prevPhysical(n)) {
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}
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return {n, -1};
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}
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}
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// Returns a pointer to the newly inserted node. caller is reponsible for
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// Returns a pointer to the newly inserted node. caller is reponsible for
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@@ -807,51 +836,94 @@ void destroyTree(Node *root) {
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}
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}
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}
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}
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struct __attribute__((visibility("hidden"))) ConflictSet::Impl {
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struct CheckStepWise {
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void check(const ReadRange *reads, Result *result, int count) const {
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ConflictSet::Result *result;
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for (int i = 0; i < count; ++i) {
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const ConflictSet::ReadRange *read;
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const auto &r = reads[i];
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StepwiseLastLeq left;
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if (r.readVersion < oldestVersion) {
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StepwiseLastLeq right;
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result[i] = TooOld;
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continue;
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CheckStepWise() {}
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CheckStepWise(Node *root, ConflictSet::Result *result,
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const ConflictSet::ReadRange *r)
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: result(result), read(r),
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left(root, std::span<const uint8_t>(r->begin.p, r->begin.len)),
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right(root, std::span<const uint8_t>(r->end.p, r->end.len)),
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phase(r->end.len == 0 ? PointRead : RangeRead) {}
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enum Phase {
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PointRead,
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RangeRead,
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};
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Phase phase;
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bool step() {
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switch (phase) {
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case PointRead:
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if (left.step()) {
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auto *l = left.n;
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int c = left.cmp;
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assert(l != nullptr);
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assert(l->entryPresent);
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*result = (c == 0 ? l->entry.pointVersion : l->entry.rangeVersion) >
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read->readVersion
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? ConflictSet::Conflict
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: ConflictSet::Commit;
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return true;
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}
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}
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auto [l, c] =
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return false;
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lastLeq(root, std::span<const uint8_t>(r.begin.p, r.begin.len));
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case RangeRead: {
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#if DEBUG_VERBOSE && !defined(NDEBUG)
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while (!left.step())
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Arena arena;
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;
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fprintf(stderr, "LastLeq for `%s' got `%s'\n", printable(r.begin).c_str(),
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while (!right.step())
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printable(getSearchPath(arena, l)).c_str());
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;
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#endif
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auto *l = left.n;
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assert(l != nullptr);
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auto c = left.cmp;
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assert(l->entryPresent);
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*result = (c == 0 ? l->entry.pointVersion : l->entry.rangeVersion) >
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result[i] = (c == 0 ? l->entry.pointVersion : l->entry.rangeVersion) >
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read->readVersion
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r.readVersion
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? ConflictSet::Conflict
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? Conflict
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: ConflictSet::Commit;
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: Commit;
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if (*result == ConflictSet::Commit) {
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if (result[i] == Commit && r.end.len > 0) {
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auto *e = right.n;
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auto [e, c] =
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auto c = right.cmp;
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lastLeq(root, std::span<const uint8_t>(r.end.p, r.end.len));
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#if DEBUG_VERBOSE && !defined(NDEBUG)
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Arena arena;
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fprintf(stderr, "LastLeq for `%s' got `%s'\n", printable(r.end).c_str(),
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printable(getSearchPath(arena, e)).c_str());
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#endif
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if (l == e) {
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if (l == e) {
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continue;
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return true;
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}
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}
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if (c != 0) {
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if (c != 0) {
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e = nextLogical(e);
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e = nextLogical(e);
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}
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}
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for (auto iter = nextLogical(l); iter != e; iter = nextLogical(iter)) {
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for (auto iter = nextLogical(l); iter != e; iter = nextLogical(iter)) {
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if (iter->entry.pointVersion > r.readVersion ||
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if (iter->entry.pointVersion > read->readVersion ||
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iter->entry.rangeVersion > r.readVersion) {
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iter->entry.rangeVersion > read->readVersion) {
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result[i] = Conflict;
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*result = ConflictSet::Conflict;
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break;
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return true;
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}
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}
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}
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}
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}
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}
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return true;
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}
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}
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}
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__builtin_unreachable(); // GCOVR_EXCL_LINE
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}
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}
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};
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struct __attribute__((visibility("hidden"))) ConflictSet::Impl {
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void check(const ReadRange *reads, Result *result, int count) const {
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Arena arena;
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CheckStepWise *checks = new (arena) CheckStepWise[count];
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int index = 0;
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for (int i = 0; i < count; ++i) {
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if (reads[i].readVersion < oldestVersion) {
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result[i] = TooOld;
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} else {
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checks[index++] = CheckStepWise(root, result + i, reads + i);
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}
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}
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runInterleaved(std::span<CheckStepWise>(checks, index));
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}
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void addWrites(const WriteRange *writes, int count) {
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void addWrites(const WriteRange *writes, int count) {
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for (int i = 0; i < count; ++i) {
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for (int i = 0; i < count; ++i) {
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const auto &w = writes[i];
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const auto &w = writes[i];
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