Remove "writes are canonical" precondition from addWrites
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38
Internal.h
38
Internal.h
@@ -664,6 +664,44 @@ template <class ConflictSetImpl> struct TestDriver {
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fprintf(stderr, "Write @ %" PRId64 "\n", v);
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fprintf(stderr, "Write @ %" PRId64 "\n", v);
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#endif
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#endif
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// Test non-canonical writes
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if (numPointWrites > 0) {
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int overlaps = arbitrary.bounded(numPointWrites);
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for (int i = 0; i < numPointWrites + numRangeWrites && overlaps > 0;
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++i) {
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if (writes[i].end.len == 0) {
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int keyLen = prefixLen + arbitrary.bounded(kMaxKeySuffixLen);
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auto *begin = new (arena) uint8_t[keyLen];
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memset(begin, prefixByte, prefixLen);
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arbitrary.randomBytes(begin + prefixLen, keyLen - prefixLen);
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writes[i].end.len = keyLen;
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writes[i].end.p = begin;
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auto c =
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std::span<const uint8_t>(writes[i].begin.p,
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writes[i].begin.len) <=>
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std::span<const uint8_t>(writes[i].end.p, writes[i].end.len);
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if (c > 0) {
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using std::swap;
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swap(writes[i].begin, writes[i].end);
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} else if (c == 0) {
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// It's a point write after all, I guess
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writes[i].end.len = 0;
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}
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--overlaps;
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}
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}
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}
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if (arbitrary.bounded(2)) {
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// Shuffle writes
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for (int i = numPointWrites + numRangeWrites - 1; i > 0; --i) {
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int j = arbitrary.bounded(i + 1);
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if (i != j) {
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using std::swap;
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swap(writes[i], writes[j]);
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}
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}
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}
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CALLGRIND_START_INSTRUMENTATION;
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CALLGRIND_START_INSTRUMENTATION;
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cs.addWrites(writes, numPointWrites + numRangeWrites, v);
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cs.addWrites(writes, numPointWrites + numRangeWrites, v);
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CALLGRIND_STOP_INSTRUMENTATION;
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CALLGRIND_STOP_INSTRUMENTATION;
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171
SkipList.cpp
171
SkipList.cpp
@@ -52,6 +52,135 @@ struct KeyRangeRef {
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: begin(begin), end(keyAfter(arena, begin)) {}
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: begin(begin), end(keyAfter(arena, begin)) {}
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};
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};
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struct KeyInfo {
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StringRef key;
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bool begin;
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bool write;
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KeyInfo() = default;
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KeyInfo(StringRef key, bool begin, bool write)
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: key(key), begin(begin), write(write) {}
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};
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force_inline int extra_ordering(const KeyInfo &ki) {
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return ki.begin * 2 + (ki.write ^ ki.begin);
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}
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// returns true if done with string
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force_inline bool getCharacter(const KeyInfo &ki, int character,
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int &outputCharacter) {
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// normal case
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if (character < ki.key.size()) {
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outputCharacter = 5 + ki.key.begin()[character];
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return false;
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}
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// termination
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if (character == ki.key.size()) {
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outputCharacter = 0;
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return false;
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}
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if (character == ki.key.size() + 1) {
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// end/begin+read/write relative sorting
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outputCharacter = extra_ordering(ki);
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return false;
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}
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outputCharacter = 0;
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return true;
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}
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bool operator<(const KeyInfo &lhs, const KeyInfo &rhs) {
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int i = std::min(lhs.key.size(), rhs.key.size());
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int c = memcmp(lhs.key.data(), rhs.key.data(), i);
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if (c != 0)
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return c < 0;
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// Always sort shorter keys before longer keys.
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if (lhs.key.size() < rhs.key.size()) {
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return true;
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}
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if (lhs.key.size() > rhs.key.size()) {
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return false;
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}
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// When the keys are the same length, use the extra ordering constraint.
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return extra_ordering(lhs) < extra_ordering(rhs);
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}
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bool operator==(const KeyInfo &lhs, const KeyInfo &rhs) {
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return !(lhs < rhs || rhs < lhs);
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}
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void swapSort(std::vector<KeyInfo> &points, int a, int b) {
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if (points[b] < points[a]) {
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KeyInfo temp;
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temp = points[a];
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points[a] = points[b];
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points[b] = temp;
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}
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}
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struct SortTask {
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int begin;
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int size;
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int character;
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SortTask(int begin, int size, int character)
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: begin(begin), size(size), character(character) {}
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};
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void sortPoints(std::vector<KeyInfo> &points) {
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std::vector<SortTask> tasks;
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std::vector<KeyInfo> newPoints;
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std::vector<int> counts;
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tasks.emplace_back(0, points.size(), 0);
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while (tasks.size()) {
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SortTask st = tasks.back();
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tasks.pop_back();
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if (st.size < 10) {
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std::sort(points.begin() + st.begin, points.begin() + st.begin + st.size);
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continue;
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}
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newPoints.resize(st.size);
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counts.assign(256 + 5, 0);
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// get counts
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int c;
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bool allDone = true;
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for (int i = st.begin; i < st.begin + st.size; i++) {
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allDone &= getCharacter(points[i], st.character, c);
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counts[c]++;
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}
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if (allDone)
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continue;
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// calculate offsets from counts and build next level of tasks
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int total = 0;
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for (int i = 0; i < counts.size(); i++) {
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int temp = counts[i];
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if (temp > 1)
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tasks.emplace_back(st.begin + total, temp, st.character + 1);
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counts[i] = total;
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total += temp;
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}
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// put in their places
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for (int i = st.begin; i < st.begin + st.size; i++) {
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getCharacter(points[i], st.character, c);
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newPoints[counts[c]++] = points[i];
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}
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// copy back into original points array
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for (int i = 0; i < st.size; i++)
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points[st.begin + i] = newPoints[i];
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}
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}
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static thread_local uint32_t g_seed = 0;
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static thread_local uint32_t g_seed = 0;
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static inline int skfastrand() {
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static inline int skfastrand() {
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@@ -602,10 +731,40 @@ struct __attribute__((visibility("hidden"))) ConflictSet::Impl {
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void addWrites(const ConflictSet::WriteRange *writes, int count,
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void addWrites(const ConflictSet::WriteRange *writes, int count,
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int64_t writeVersion) {
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int64_t writeVersion) {
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auto points = std::vector<KeyInfo>(count * 2);
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Arena arena;
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for (int r = 0; r < count; r++) {
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points.emplace_back(StringRef(writes[r].begin.p, writes[r].begin.len),
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true, true);
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points.emplace_back(
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writes[r].end.len > 0
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? StringRef{writes[r].end.p, size_t(writes[r].end.len)}
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: keyAfter(arena, points.back().key),
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false, true);
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}
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sortPoints(points);
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int activeWriteCount = 0;
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std::vector<std::pair<StringRef, StringRef>> combinedWriteConflictRanges;
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for (const KeyInfo &point : points) {
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if (point.write) {
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if (point.begin) {
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activeWriteCount++;
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if (activeWriteCount == 1)
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combinedWriteConflictRanges.emplace_back(point.key, StringRef());
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} else /*if (point.end)*/ {
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activeWriteCount--;
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if (activeWriteCount == 0)
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combinedWriteConflictRanges.back().second = point.key;
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}
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}
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}
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assert(writeVersion >= newestVersion);
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assert(writeVersion >= newestVersion);
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newestVersion = writeVersion;
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newestVersion = writeVersion;
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Arena arena;
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const int stringCount = combinedWriteConflictRanges.size() * 2;
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const int stringCount = count * 2;
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const int stripeSize = 16;
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const int stripeSize = 16;
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SkipList::Finger fingers[stripeSize];
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SkipList::Finger fingers[stripeSize];
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@@ -616,15 +775,13 @@ struct __attribute__((visibility("hidden"))) ConflictSet::Impl {
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int ss = stringCount - (stripes - 1) * stripeSize;
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int ss = stringCount - (stripes - 1) * stripeSize;
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for (int s = stripes - 1; s >= 0; s--) {
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for (int s = stripes - 1; s >= 0; s--) {
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for (int i = 0; i * 2 < ss; ++i) {
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for (int i = 0; i * 2 < ss; ++i) {
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const auto &w = writes[s * stripeSize / 2 + i];
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const auto &w = combinedWriteConflictRanges[s * stripeSize / 2 + i];
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#if DEBUG_VERBOSE
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#if DEBUG_VERBOSE
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printf("Write begin: %s\n", printable(w.begin).c_str());
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printf("Write begin: %s\n", printable(w.begin).c_str());
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fflush(stdout);
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fflush(stdout);
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#endif
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#endif
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values[i * 2] = {w.begin.p, size_t(w.begin.len)};
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values[i * 2] = w.first;
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values[i * 2 + 1] = w.end.len > 0
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values[i * 2 + 1] = w.second;
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? StringRef{w.end.p, size_t(w.end.len)}
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: keyAfter(arena, values[i * 2]);
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keyUpdates += 3;
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keyUpdates += 3;
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}
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}
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skipList.find(values, fingers, temp, ss);
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skipList.find(values, fingers, temp, ss);
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@@ -70,11 +70,9 @@ struct __attribute__((__visibility__("default"))) ConflictSet {
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/** The result of checking reads[i] is written in results[i] */
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/** The result of checking reads[i] is written in results[i] */
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void check(const ReadRange *reads, Result *results, int count) const;
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void check(const ReadRange *reads, Result *results, int count) const;
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/** `writes` must be sorted ascending, and must not have adjacent or
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/** Reads intersecting writes where readVersion < `writeVersion` will result
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* overlapping ranges. Reads intersecting writes where readVersion <
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* in `Conflict` (or `TooOld`, eventually). `writeVersion` must be greater
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* `writeVersion` will result in `Conflict` (or `TooOld`, eventually).
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* than or equal to all previous write versions. */
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* `writeVersion` must be greater than or equal to all previous write
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* versions. */
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void addWrites(const WriteRange *writes, int count, int64_t writeVersion);
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void addWrites(const WriteRange *writes, int count, int64_t writeVersion);
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/** Reads where readVersion < oldestVersion will result in `TooOld`. Must be
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/** Reads where readVersion < oldestVersion will result in `TooOld`. Must be
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@@ -161,11 +159,9 @@ void ConflictSet_check(const ConflictSet *cs,
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const ConflictSet_ReadRange *reads,
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const ConflictSet_ReadRange *reads,
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ConflictSet_Result *results, int count);
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ConflictSet_Result *results, int count);
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/** `writes` must be sorted ascending, and must not have adjacent or
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/** Reads intersecting writes where readVersion < `writeVersion` will result in
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* overlapping ranges. Reads intersecting writes where readVersion <
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* `Conflict` (or `TooOld`, eventually). `writeVersion` must be greater than or
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* `writeVersion` will result in `Conflict` (or `TooOld`, eventually).
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* equal to all previous write versions. */
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* `writeVersion` must be greater than or equal to all previous write versions.
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*/
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void ConflictSet_addWrites(ConflictSet *cs,
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void ConflictSet_addWrites(ConflictSet *cs,
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const ConflictSet_WriteRange *writes, int count,
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const ConflictSet_WriteRange *writes, int count,
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int64_t writeVersion);
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int64_t writeVersion);
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