#include "ConflictSet.h" #include #include using namespace weaselab; int main(void) { ConflictSet cs(0); ConflictSet::WriteRange w; w.begin.p = (const uint8_t *)"0000"; w.begin.len = 4; w.end.len = 0; cs.addWrites(&w, 1, 1); ConflictSet::Result result; ConflictSet::ReadRange r; r.begin.p = (const uint8_t *)"0000"; r.begin.len = 4; r.end.len = 0; r.readVersion = 0; cs.check(&r, &result, 1); assert(result == ConflictSet::Conflict); int64_t bytes = cs.getBytes(); assert(bytes > 0); ConflictSet::MetricsV1 *metrics; int metricsCount; cs.getMetricsV1(&metrics, &metricsCount); for (int i = 0; i < metricsCount; ++i) { printf("# HELP %s %s\n", metrics[i].name, metrics[i].help); printf("# TYPE %s %s\n", metrics[i].name, metrics[i].type == metrics[i].Counter ? "counter" : "gauge"); printf("%s %g\n", metrics[i].name, *metrics[i].value); } }