Implement shutting down the write-side only
This commit is contained in:
@@ -20,6 +20,15 @@
|
||||
// Forward declaration
|
||||
struct Server;
|
||||
|
||||
/**
|
||||
* Shutdown modes for connection termination.
|
||||
*/
|
||||
enum class ConnectionShutdown {
|
||||
None, // Normal operation - no shutdown requested
|
||||
WriteOnly, // shutdown(SHUT_WR) after sending queued data
|
||||
Full // close() after sending queued data
|
||||
};
|
||||
|
||||
/**
|
||||
* Base interface for sending messages to a connection.
|
||||
* This restricted interface is safe for use by pipeline threads,
|
||||
@@ -109,15 +118,14 @@ struct Connection : MessageSender {
|
||||
*
|
||||
* @param data_parts Span of string_views pointing to arena-allocated data
|
||||
* @param arena Arena that owns all the memory referenced by data_parts
|
||||
* @param close_after_send Whether to close connection after sending all
|
||||
* queued data
|
||||
* @param shutdown_mode Shutdown mode to apply after sending all queued data
|
||||
*
|
||||
* @note Thread Safety: Must be called from I/O thread only.
|
||||
* @note Ordering: Bytes are sent in the order calls are made.
|
||||
* @note The memory referenced by the data_parts span, must outlive @p arena.
|
||||
* @note Close Request: To request connection close without sending data,
|
||||
* pass empty data_parts span with close_after_send=true. This ensures
|
||||
* all previously queued messages are sent before closing.
|
||||
* @note Shutdown Request: To request connection shutdown without sending
|
||||
* data, pass empty data_parts span with desired shutdown_mode. This ensures
|
||||
* all previously queued messages are sent before shutdown.
|
||||
*
|
||||
* Example usage (from ConnectionHandler::on_preprocess_writes):
|
||||
* ```cpp
|
||||
@@ -125,11 +133,12 @@ struct Connection : MessageSender {
|
||||
* auto parts = arena.allocate_span<std::string_view>(2);
|
||||
* parts[0] = build_header(arena);
|
||||
* parts[1] = build_body(arena);
|
||||
* conn.append_bytes({parts, 2}, std::move(arena), false);
|
||||
* conn.append_bytes({parts, 2}, std::move(arena), ConnectionShutdown::None);
|
||||
* ```
|
||||
*/
|
||||
void append_bytes(std::span<std::string_view> data_parts, Arena arena,
|
||||
bool close_after_send);
|
||||
void
|
||||
append_bytes(std::span<std::string_view> data_parts, Arena arena,
|
||||
ConnectionShutdown shutdown_mode = ConnectionShutdown::None);
|
||||
|
||||
void send_response(void *protocol_context, std::string_view response_json,
|
||||
Arena arena) override;
|
||||
@@ -346,8 +355,9 @@ private:
|
||||
// dropped while server accesses existing elements.
|
||||
int64_t outgoing_bytes_queued_{0}; // Counter of queued bytes
|
||||
std::deque<PendingResponse>
|
||||
pending_response_queue_; // Responses awaiting protocol processing
|
||||
bool close_requested_{false}; // True if close_after_send has been requested
|
||||
pending_response_queue_; // Responses awaiting protocol processing
|
||||
ConnectionShutdown shutdown_requested_{
|
||||
ConnectionShutdown::None}; // Shutdown mode requested
|
||||
// Set to a negative number in `close`
|
||||
int fd_;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user