Implement shutting down the write-side only

This commit is contained in:
2025-09-15 15:39:28 -04:00
parent 6b52c4289c
commit 55f6ebc02b
4 changed files with 37 additions and 21 deletions

View File

@@ -89,7 +89,7 @@ void Connection::close() {
// Called from I/O thread only
void Connection::append_bytes(std::span<std::string_view> data_parts,
Arena arena, bool close_after_send) {
Arena arena, ConnectionShutdown shutdown_mode) {
// Calculate total bytes for this message. Don't need to hold the lock yet.
size_t total_bytes = 0;
for (const auto &part : data_parts) {
@@ -98,17 +98,17 @@ void Connection::append_bytes(std::span<std::string_view> data_parts,
std::unique_lock lock(mutex_);
// Prevent queueing messages after close has been requested
if (close_requested_) {
// Prevent queueing messages after shutdown has been requested
if (shutdown_requested_ != ConnectionShutdown::None) {
return;
}
// Check if queue was empty to determine if we need to enable EPOLLOUT
bool was_empty = message_queue_.empty();
// Set close_requested flag if this message requests close
if (close_after_send) {
close_requested_ = true;
// Set shutdown mode if requested
if (shutdown_mode != ConnectionShutdown::None) {
shutdown_requested_ = shutdown_mode;
}
// Add message to queue
@@ -137,8 +137,8 @@ void Connection::send_response(void *protocol_context,
std::string_view response_json, Arena arena) {
std::unique_lock lock(mutex_);
// Prevent queueing responses after close has been requested
if (close_requested_) {
// Prevent queueing responses after shutdown has been requested
if (shutdown_requested_ != ConnectionShutdown::None) {
return;
}
@@ -307,7 +307,11 @@ uint32_t Connection::write_bytes() {
// sets it and we would hang.
epoll_ctl(server->epoll_fds_[epoll_index_], EPOLL_CTL_MOD, fd_, &event);
}
if (close_requested_) {
// Handle shutdown modes after all messages are sent
if (shutdown_requested_ == ConnectionShutdown::WriteOnly) {
// Shutdown write side but keep connection alive for reading
shutdown(fd_, SHUT_WR);
} else if (shutdown_requested_ == ConnectionShutdown::Full) {
result |= Close;
}
}

View File

@@ -20,6 +20,15 @@
// Forward declaration
struct Server;
/**
* Shutdown modes for connection termination.
*/
enum class ConnectionShutdown {
None, // Normal operation - no shutdown requested
WriteOnly, // shutdown(SHUT_WR) after sending queued data
Full // close() after sending queued data
};
/**
* Base interface for sending messages to a connection.
* This restricted interface is safe for use by pipeline threads,
@@ -109,15 +118,14 @@ struct Connection : MessageSender {
*
* @param data_parts Span of string_views pointing to arena-allocated data
* @param arena Arena that owns all the memory referenced by data_parts
* @param close_after_send Whether to close connection after sending all
* queued data
* @param shutdown_mode Shutdown mode to apply after sending all queued data
*
* @note Thread Safety: Must be called from I/O thread only.
* @note Ordering: Bytes are sent in the order calls are made.
* @note The memory referenced by the data_parts span, must outlive @p arena.
* @note Close Request: To request connection close without sending data,
* pass empty data_parts span with close_after_send=true. This ensures
* all previously queued messages are sent before closing.
* @note Shutdown Request: To request connection shutdown without sending
* data, pass empty data_parts span with desired shutdown_mode. This ensures
* all previously queued messages are sent before shutdown.
*
* Example usage (from ConnectionHandler::on_preprocess_writes):
* ```cpp
@@ -125,11 +133,12 @@ struct Connection : MessageSender {
* auto parts = arena.allocate_span<std::string_view>(2);
* parts[0] = build_header(arena);
* parts[1] = build_body(arena);
* conn.append_bytes({parts, 2}, std::move(arena), false);
* conn.append_bytes({parts, 2}, std::move(arena), ConnectionShutdown::None);
* ```
*/
void append_bytes(std::span<std::string_view> data_parts, Arena arena,
bool close_after_send);
void
append_bytes(std::span<std::string_view> data_parts, Arena arena,
ConnectionShutdown shutdown_mode = ConnectionShutdown::None);
void send_response(void *protocol_context, std::string_view response_json,
Arena arena) override;
@@ -346,8 +355,9 @@ private:
// dropped while server accesses existing elements.
int64_t outgoing_bytes_queued_{0}; // Counter of queued bytes
std::deque<PendingResponse>
pending_response_queue_; // Responses awaiting protocol processing
bool close_requested_{false}; // True if close_after_send has been requested
pending_response_queue_; // Responses awaiting protocol processing
ConnectionShutdown shutdown_requested_{
ConnectionShutdown::None}; // Shutdown mode requested
// Set to a negative number in `close`
int fd_;

View File

@@ -522,7 +522,9 @@ void HttpConnectionState::send_ordered_response(
// Send through append_bytes which handles write interest
conn.append_bytes(response_data.data, std::move(response_data.arena),
response_data.connection_close);
response_data.connection_close
? ConnectionShutdown::Full
: ConnectionShutdown::None);
next_sequence_to_send++;
iter = ready_responses.erase(iter);
}

View File

@@ -39,7 +39,7 @@ TEST_CASE("Echo test") {
// MessageSender)
auto *conn_ptr = static_cast<Connection *>(conn.get());
conn_ptr->append_bytes(std::exchange(handler.reply, {}),
std::move(handler.arena), false);
std::move(handler.arena), ConnectionShutdown::None);
} else {
REQUIRE(false);
}