Probably going to merge accept and network threads
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@@ -118,6 +118,10 @@ private:
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void start_accept_threads();
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void cleanup_resources();
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// Helper for processing connection I/O (shared between accept and network
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// threads)
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bool process_connection_io(std::unique_ptr<Connection> &conn, int events);
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/**
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* Called internally to return ownership to the server.
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*
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