Separate phases for processing existing and new connections
This commit is contained in:
269
src/server.cpp
269
src/server.cpp
@@ -273,9 +273,7 @@ void Server::start_io_threads() {
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struct epoll_event events[config_.server.event_batch_size];
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std::unique_ptr<Connection> batch[config_.server.event_batch_size];
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bool batch_is_new[config_.server.event_batch_size]; // Track if connection
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// is new (ADD) or
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// existing (MOD)
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int batch_events[config_.server.event_batch_size];
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for (;;) {
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int event_count =
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@@ -288,101 +286,18 @@ void Server::start_io_threads() {
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abort();
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}
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bool listenReady = false;
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int batch_count = 0;
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for (int i = 0; i < event_count; ++i) {
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// Check for shutdown event
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// TODO type confusion in data union
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if (events[i].data.fd == shutdown_pipe_[0]) {
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return;
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}
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// Handle listen socket events (new connections)
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// Check for new connections
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// TODO type confusion in data union
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if (events[i].data.fd == listen_sockfd_) {
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// Accept new connections and batch them
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for (;;) {
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struct sockaddr_storage addr;
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socklen_t addrlen = sizeof(addr);
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int fd = accept4(listen_sockfd_, (struct sockaddr *)&addr,
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&addrlen, SOCK_NONBLOCK);
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if (fd == -1) {
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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break;
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if (errno == EINTR)
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continue;
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perror("accept4");
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abort();
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}
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// Check connection limit
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if (config_.server.max_connections > 0 &&
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activeConnections.load(std::memory_order_relaxed) >=
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config_.server.max_connections) {
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close(fd);
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continue;
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}
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// Enable keepalive
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int keepalive = 1;
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if (setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, &keepalive,
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sizeof(keepalive)) == -1) {
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perror("setsockopt SO_KEEPALIVE");
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}
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auto conn = Connection::createForServer(
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addr, fd,
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connection_id_.fetch_add(1, std::memory_order_relaxed),
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&handler_, weak_from_this());
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// Try to process I/O once immediately for better latency
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bool should_continue = process_connection_io(conn, EPOLLIN);
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if (!should_continue) {
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// Connection should be closed (error or application decision)
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continue;
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}
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// Add to batch if we still have the connection
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if (conn) {
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// If batch is full, process it first
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if (batch_count >= config_.server.event_batch_size) {
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handler_.on_post_batch({batch, (size_t)batch_count});
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// Re-add all batched connections to epoll
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for (int j = 0; j < batch_count; ++j) {
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auto &batched_conn = batch[j];
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if (!batched_conn)
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continue;
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struct epoll_event event{};
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if (!batched_conn->hasMessages()) {
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event.events = EPOLLIN | EPOLLONESHOT | EPOLLRDHUP;
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} else {
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event.events = EPOLLOUT | EPOLLONESHOT | EPOLLRDHUP;
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}
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int fd = batched_conn->getFd();
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batched_conn->tsan_release();
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Connection *raw_conn = batched_conn.release();
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event.data.ptr = raw_conn;
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int epoll_op =
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batch_is_new[j] ? EPOLL_CTL_ADD : EPOLL_CTL_MOD;
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if (epoll_ctl(epollfd_, epoll_op, fd, &event) == -1) {
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perror(batch_is_new[j] ? "epoll_ctl ADD"
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: "epoll_ctl MOD");
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delete raw_conn;
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}
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}
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batch_count = 0; // Reset batch
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}
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// Add current connection to batch
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batch[batch_count] = std::move(conn);
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batch_is_new[batch_count] =
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true; // New connection, needs EPOLL_CTL_ADD
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batch_count++;
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}
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}
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listenReady = true;
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continue;
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}
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@@ -396,89 +311,83 @@ void Server::start_io_threads() {
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continue; // Connection closed - unique_ptr destructor cleans up
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}
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// Process I/O using shared helper function
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bool should_continue = process_connection_io(conn, events[i].events);
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if (!should_continue || !conn) {
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continue; // Connection closed or handler took ownership
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}
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// If batch is full, process it first
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if (batch_count >= config_.server.event_batch_size) {
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handler_.on_post_batch({batch, (size_t)batch_count});
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// Re-add all batched connections to epoll
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for (int j = 0; j < batch_count; ++j) {
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auto &batched_conn = batch[j];
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if (!batched_conn)
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continue;
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struct epoll_event event{};
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if (!batched_conn->hasMessages()) {
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event.events = EPOLLIN | EPOLLONESHOT | EPOLLRDHUP;
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} else {
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event.events = EPOLLOUT | EPOLLONESHOT | EPOLLRDHUP;
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}
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int fd = batched_conn->getFd();
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batched_conn->tsan_release();
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Connection *raw_conn = batched_conn.release();
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event.data.ptr = raw_conn;
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int epoll_op = batch_is_new[j] ? EPOLL_CTL_ADD : EPOLL_CTL_MOD;
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if (epoll_ctl(epollfd_, epoll_op, fd, &event) == -1) {
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perror(batch_is_new[j] ? "epoll_ctl ADD" : "epoll_ctl MOD");
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delete raw_conn;
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}
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}
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batch_count = 0; // Reset batch
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}
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// Add current connection to batch
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// Add to regular batch - I/O will be processed in batch
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batch[batch_count] = std::move(conn);
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batch_is_new[batch_count] =
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false; // Existing connection, needs EPOLL_CTL_MOD
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batch_events[batch_count] = events[i].events;
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batch_count++;
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}
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// Process batch if we have any connections
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// Process existing connections in batch
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if (batch_count > 0) {
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handler_.on_post_batch({batch, (size_t)batch_count});
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process_connection_batch({batch, (size_t)batch_count},
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{batch_events, (size_t)batch_count}, false);
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}
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for (int i = 0; i < batch_count; ++i) {
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auto &conn = batch[i];
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if (!conn) {
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// Reuse same batch array for accepting connections
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if (listenReady) {
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for (;;) {
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struct sockaddr_storage addr;
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socklen_t addrlen = sizeof(addr);
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int fd = accept4(listen_sockfd_, (struct sockaddr *)&addr, &addrlen,
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SOCK_NONBLOCK);
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if (fd == -1) {
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if (errno == EAGAIN || errno == EWOULDBLOCK)
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break;
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if (errno == EINTR)
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continue;
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perror("accept4");
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abort();
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}
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// Check connection limit
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if (config_.server.max_connections > 0 &&
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activeConnections.load(std::memory_order_relaxed) >=
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config_.server.max_connections) {
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close(fd);
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continue;
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}
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// Determine next epoll interest
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struct epoll_event event{};
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if (!conn->hasMessages()) {
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event.events = EPOLLIN | EPOLLONESHOT | EPOLLRDHUP;
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} else {
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event.events = EPOLLOUT | EPOLLONESHOT | EPOLLRDHUP;
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// Enable keepalive
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int keepalive = 1;
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if (setsockopt(fd, SOL_SOCKET, SO_KEEPALIVE, &keepalive,
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sizeof(keepalive)) == -1) {
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perror("setsockopt SO_KEEPALIVE");
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}
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// Transfer ownership back to epoll
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int fd = conn->getFd();
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conn->tsan_release();
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Connection *raw_conn = conn.release();
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event.data.ptr = raw_conn;
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// Add to batch - I/O will be processed in batch
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batch[batch_count] = Connection::createForServer(
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addr, fd,
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connection_id_.fetch_add(1, std::memory_order_relaxed),
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&handler_, weak_from_this());
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batch_events[batch_count] =
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EPOLLIN; // New connections always start with read
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batch_count++;
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// Use ADD for new connections, MOD for existing connections
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int epoll_op = batch_is_new[i] ? EPOLL_CTL_ADD : EPOLL_CTL_MOD;
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if (epoll_ctl(epollfd_, epoll_op, fd, &event) == -1) {
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perror(batch_is_new[i] ? "epoll_ctl ADD" : "epoll_ctl MOD");
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delete raw_conn;
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continue;
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// Process batch if full
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if (batch_count == config_.server.event_batch_size) {
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process_connection_batch({batch, (size_t)batch_count},
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{batch_events, (size_t)batch_count},
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true);
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batch_count = 0;
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}
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}
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// Process remaining accepted connections
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if (batch_count > 0) {
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process_connection_batch({batch, (size_t)batch_count},
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{batch_events, (size_t)batch_count}, true);
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batch_count = 0;
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}
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}
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}
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});
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}
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}
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bool Server::process_connection_io(std::unique_ptr<Connection> &conn,
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void Server::process_connection_io(std::unique_ptr<Connection> &conn,
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int events) {
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assert(conn);
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// Handle EPOLLIN - read data and process it
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if (events & EPOLLIN) {
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auto buf_size = config_.server.read_buffer_size;
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@@ -487,12 +396,13 @@ bool Server::process_connection_io(std::unique_ptr<Connection> &conn,
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if (r < 0) {
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// Error or EOF - connection should be closed
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return false;
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conn.reset();
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return;
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}
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if (r == 0) {
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// No data available (EAGAIN) - skip read processing but continue
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return true;
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return;
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}
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// Call handler with unique_ptr - handler can take ownership if needed
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@@ -501,7 +411,7 @@ bool Server::process_connection_io(std::unique_ptr<Connection> &conn,
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// If handler took ownership (conn is now null), return true to indicate
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// processing is done
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if (!conn) {
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return true;
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return;
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}
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}
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@@ -510,7 +420,8 @@ bool Server::process_connection_io(std::unique_ptr<Connection> &conn,
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if ((events & EPOLLOUT) || ((events & EPOLLIN) && conn->hasMessages())) {
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bool error = conn->writeBytes();
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if (error) {
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return false; // Connection should be closed
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conn.reset(); // Connection should be closed
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return;
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}
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// Call handler with unique_ptr - handler can take ownership if needed
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@@ -518,16 +429,52 @@ bool Server::process_connection_io(std::unique_ptr<Connection> &conn,
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// If handler took ownership (conn is now null), return true to indicate
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// processing is done
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if (!conn) {
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return true;
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return;
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}
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// Check if we should close the connection according to application
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if (!conn->hasMessages() && conn->closeConnection_) {
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return false; // Connection should be closed
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conn.reset(); // Connection should be closed
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return;
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}
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}
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}
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void Server::process_connection_batch(
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std::span<std::unique_ptr<Connection>> batch, std::span<const int> events,
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bool is_new) {
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// First process I/O for each connection
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for (size_t i = 0; i < batch.size(); ++i) {
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if (batch[i]) {
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process_connection_io(batch[i], events[i]);
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}
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}
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return true; // Connection should continue
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// Call post-batch handler
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handler_.on_post_batch(batch);
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// Transfer all remaining connections back to epoll
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for (auto &conn : batch) {
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if (conn) {
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struct epoll_event event{};
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if (!conn->hasMessages()) {
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event.events = EPOLLIN | EPOLLONESHOT | EPOLLRDHUP;
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} else {
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event.events = EPOLLOUT | EPOLLONESHOT | EPOLLRDHUP;
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}
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int fd = conn->getFd();
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conn->tsan_release();
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Connection *raw_conn = conn.release();
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event.data.ptr = raw_conn;
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int epoll_op = is_new ? EPOLL_CTL_ADD : EPOLL_CTL_MOD;
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if (epoll_ctl(epollfd_, epoll_op, fd, &event) == -1) {
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perror(is_new ? "epoll_ctl ADD" : "epoll_ctl MOD");
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delete raw_conn;
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}
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}
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}
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}
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void Server::cleanup_resources() {
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