Remove release_back_to_server
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@@ -95,19 +95,6 @@ struct Server {
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*/
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int create_local_connection();
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/**
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* Release a connection back to its server for continued processing.
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*
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* This static method safely returns ownership of a connection back to its
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* server. If the server has been destroyed, the connection will be safely
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* cleaned up.
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*
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* This method is thread-safe and can be called from any thread.
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*
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* @param connection unique_ptr to the connection being released back
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*/
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static void release_back_to_server(Ref<Connection> connection);
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private:
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friend struct Connection;
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/**
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