Use snake_case for Connection etc methods
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@@ -30,10 +30,10 @@ public:
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*
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* Implementation should:
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* - Parse incoming data using arena allocator when needed
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* - Use conn_ptr->appendMessage() to queue response data to be sent
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* - Use conn_ptr->append_message() to queue response data to be sent
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* - Handle partial messages and streaming protocols appropriately
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* - Can take ownership by calling conn_ptr.release() to pass to other threads
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* - If ownership is taken, handler must call Server::releaseBackToServer()
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* - If ownership is taken, handler must call Server::release_back_to_server()
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* when done
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* @note `data` is *not* owned by the connection arena, and its lifetime ends
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* after the call to on_data_arrived.
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