Use snake_case for Connection etc methods

This commit is contained in:
2025-08-24 16:21:01 -04:00
parent e56cf41a01
commit ee721c7753
13 changed files with 74 additions and 57 deletions

View File

@@ -16,9 +16,9 @@ struct TestConnectionData {
std::string message_buffer;
void *user_data = nullptr;
void appendMessage(std::string_view data) { message_buffer += data; }
void append_message(std::string_view data) { message_buffer += data; }
ArenaAllocator &getArena() { return arena; }
ArenaAllocator &get_arena() { return arena; }
const std::string &getResponse() const { return message_buffer; }
void clearResponse() { message_buffer.clear(); }
void reset() {

View File

@@ -53,8 +53,8 @@ TEST_CASE(
return;
}
assert(message.conn);
message.conn->appendMessage(message.data);
Server::releaseBackToServer(std::move(message.conn));
message.conn->append_message(message.data);
Server::release_back_to_server(std::move(message.conn));
}
}
}};
@@ -65,7 +65,7 @@ TEST_CASE(
std::thread server_thread([&server]() { server->run(); });
// Create local connection
int client_fd = server->createLocalConnection();
int client_fd = server->create_local_connection();
REQUIRE(client_fd > 0);
// Write some test data