Use snake_case for Connection etc methods
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@@ -16,9 +16,9 @@ struct TestConnectionData {
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std::string message_buffer;
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void *user_data = nullptr;
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void appendMessage(std::string_view data) { message_buffer += data; }
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void append_message(std::string_view data) { message_buffer += data; }
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ArenaAllocator &getArena() { return arena; }
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ArenaAllocator &get_arena() { return arena; }
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const std::string &getResponse() const { return message_buffer; }
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void clearResponse() { message_buffer.clear(); }
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void reset() {
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@@ -53,8 +53,8 @@ TEST_CASE(
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return;
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}
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assert(message.conn);
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message.conn->appendMessage(message.data);
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Server::releaseBackToServer(std::move(message.conn));
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message.conn->append_message(message.data);
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Server::release_back_to_server(std::move(message.conn));
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}
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}
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}};
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@@ -65,7 +65,7 @@ TEST_CASE(
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std::thread server_thread([&server]() { server->run(); });
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// Create local connection
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int client_fd = server->createLocalConnection();
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int client_fd = server->create_local_connection();
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REQUIRE(client_fd > 0);
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// Write some test data
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