Files
weaseldb/src/connection_handler.hpp

66 lines
2.1 KiB
C++

#pragma once
#include <memory>
#include <string_view>
// Forward declaration to avoid circular dependency
struct Connection;
/**
* Abstract interface for handling connection data processing.
*
* This interface decouples protocol-specific logic (HTTP, WebSocket, etc.)
* from the underlying networking infrastructure. Implementations handle
* parsing incoming data and generating appropriate responses.
*
* The networking layer manages connection lifecycle, I/O multiplexing,
* and efficient data transfer, while handlers focus purely on protocol logic.
*/
class ConnectionHandler {
public:
virtual ~ConnectionHandler() = default;
/**
* Process incoming data from a connection.
*
* @param data Incoming data buffer (may be partial message)
* @param conn_ptr Unique pointer to connection - handler can take ownership
* by releasing it
*
* Implementation should:
* - Parse incoming data using arena allocator when needed
* - Use conn_ptr->appendMessage() to queue response data to be sent
* - Handle partial messages and streaming protocols appropriately
* - Can take ownership by calling conn_ptr.release() to pass to other threads
* - If ownership is taken, handler must call Server::releaseBackToServer()
* when done
* @note `data` is *not* owned by the connection arena, and its lifetime ends
* after the call to process_data.
* @note May be called from an arbitrary network thread.
*/
virtual void process_data(std::string_view data,
std::unique_ptr<Connection> &conn_ptr) = 0;
/**
* Called when a new connection is established.
*
* @param conn Newly established connection
*
* Use this for:
* - Connection-specific initialization.
* @note May be called from an arbitrary accept thread.
*/
virtual void on_connection_established(Connection &) {}
/**
* Called when a connection is about to be closed.
*
* @param conn Connection being closed
*
* Use this for:
* - Cleanup of connection-specific resources.
* @note May be called from an arbitrary accept thread.
*/
virtual void on_connection_closed(Connection &) {}
};