Add overloads of getChild for each type
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@@ -891,29 +891,33 @@ void setMaxVersion(Node *n, ConflictSet::Impl *, InternalVersionT maxVersion);
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Node *&getInTree(Node *n, ConflictSet::Impl *);
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Node *getChild(Node0 *, uint8_t) { return nullptr; }
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Node *getChild(Node3 *self, uint8_t index) {
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int i = getNodeIndex(self, index);
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return i < 0 ? nullptr : self->children[i];
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}
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Node *getChild(Node16 *self, uint8_t index) {
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int i = getNodeIndex(self, index);
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return i < 0 ? nullptr : self->children[i];
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}
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Node *getChild(Node48 *self, uint8_t index) {
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int i = self->index[index];
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return i < 0 ? nullptr : self->children[i];
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}
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Node *getChild(Node256 *self, uint8_t index) { return self->children[index]; }
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Node *getChild(Node *self, uint8_t index) {
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switch (self->getType()) {
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case Type_Node0:
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return nullptr;
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case Type_Node3: {
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auto *self3 = static_cast<Node3 *>(self);
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int i = getNodeIndex(self3, index);
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return i < 0 ? nullptr : self3->children[i];
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}
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case Type_Node16: {
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auto *self16 = static_cast<Node16 *>(self);
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int i = getNodeIndex(self16, index);
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return i < 0 ? nullptr : self16->children[i];
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}
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case Type_Node48: {
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auto *self48 = static_cast<Node48 *>(self);
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int i = self48->index[index];
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return i < 0 ? nullptr : self48->children[i];
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}
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case Type_Node256: {
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auto *self256 = static_cast<Node256 *>(self);
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return self256->children[index];
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}
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return getChild(static_cast<Node0 *>(self), index);
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case Type_Node3:
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return getChild(static_cast<Node3 *>(self), index);
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case Type_Node16:
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return getChild(static_cast<Node16 *>(self), index);
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case Type_Node48:
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return getChild(static_cast<Node48 *>(self), index);
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case Type_Node256:
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return getChild(static_cast<Node256 *>(self), index);
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default: // GCOVR_EXCL_LINE
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__builtin_unreachable(); // GCOVR_EXCL_LINE
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}
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