Improve codegen for getChildExists(Node{3,16}*, ...)
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@@ -776,6 +776,18 @@ int getNodeIndex(Node3 *self, uint8_t index) {
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return -1;
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}
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int getNodeIndexExists(Node3 *self, uint8_t index) {
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Node3 *n = (Node3 *)self;
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assume(n->numChildren >= 1);
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assume(n->numChildren <= 3);
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for (int i = 0; i < n->numChildren; ++i) {
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if (n->index[i] == index) {
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return i;
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}
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}
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__builtin_unreachable(); // GCOVR_EXCL_LINE
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}
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int getNodeIndex(Node16 *self, uint8_t index) {
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#ifdef HAS_AVX
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@@ -836,13 +848,52 @@ int getNodeIndex(Node16 *self, uint8_t index) {
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#endif
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}
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int getNodeIndexExists(Node16 *self, uint8_t index) {
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#ifdef HAS_AVX
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__m128i key_vec = _mm_set1_epi8(index);
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__m128i indices;
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memcpy(&indices, self->index, Node16::kMaxNodes);
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__m128i results = _mm_cmpeq_epi8(key_vec, indices);
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uint32_t mask = (1 << self->numChildren) - 1;
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uint32_t bitfield = _mm_movemask_epi8(results) & mask;
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assume(bitfield != 0);
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return std::countr_zero(bitfield);
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#elif defined(HAS_ARM_NEON)
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// Based on
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// https://community.arm.com/arm-community-blogs/b/infrastructure-solutions-blog/posts/porting-x86-vector-bitmask-optimizations-to-arm-neon
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uint8x16_t indices;
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memcpy(&indices, self->index, Node16::kMaxNodes);
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// 0xff for each match
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uint16x8_t results =
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vreinterpretq_u16_u8(vceqq_u8(vdupq_n_u8(index), indices));
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assume(self->numChildren <= Node16::kMaxNodes);
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uint64_t mask = self->numChildren == 16
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? uint64_t(-1)
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: (uint64_t(1) << (self->numChildren * 4)) - 1;
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// 0xf for each match in valid range
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uint64_t bitfield =
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vget_lane_u64(vreinterpret_u64_u8(vshrn_n_u16(results, 4)), 0) & mask;
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assume(bitfield != 0);
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return std::countr_zero(bitfield) / 4;
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#else
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for (int i = 0; i < self->numChildren; ++i) {
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if (self->index[i] == index) {
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return i;
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}
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}
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__builtin_unreachable(); // GCOVR_EXCL_LINE
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#endif
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}
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// Precondition - an entry for index must exist in the node
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Node *&getChildExists(Node3 *self, uint8_t index) {
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return self->children[getNodeIndex(self, index)];
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return self->children[getNodeIndexExists(self, index)];
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}
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// Precondition - an entry for index must exist in the node
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Node *&getChildExists(Node16 *self, uint8_t index) {
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return self->children[getNodeIndex(self, index)];
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return self->children[getNodeIndexExists(self, index)];
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}
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// Precondition - an entry for index must exist in the node
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Node *&getChildExists(Node48 *self, uint8_t index) {
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